Three Generations: The Rise and Fall of the Eternal Empire is Available

I’m excited to share the beta version of new game that I’ve designed with Sam Dunnewold. In Three Generations: The Rise and Fall of the Eternal Empire, you’ll tell the story of the rise and fall of an empire across three eras as you build a network of cities and describe the journeys of characters who travel across its lands. Play by drawing cards from a deck, answering the questions on them, and assembling them into a map of people and places.
Key Info:
- Time: 60 minutes
- Player count: 1-5 players, no facilitator
- Themes: empire, exploration, trade, travel
- Designed by Randy Lubin and Sam Dunnewold
- Inspired by Desperation by Jason Morningstar
Play Overview
In Three Generations: The Rise and Fall of the Eternal Empire, players collaboratively tell the story of an empire and the lands it once governed. First, players build the map by adding City and Connection cards to the board. Then, players explore the history of the empire as they draw cards that represent specific characters traveling across the land. As characters travel, they change the world; some add new locations, others add resources or abundances to the places they visit.

Go play the game!
The game is currently in open beta playtesting. It lacks art but otherwise contains all the text and components necessary to play. The designers are keen to hear feedback from playtesters, which they can leave in the comments on the Itch page.
Players can download it on Itch and either print a copy to play at home or use the digital platform playingcards.io. The full rules of the game are available in this rules document.